• Justin Handlin

Aurican's Lair: A place for all things Tabletop RPG



Listen Now:

On this episode of Crit Academy, special guest Curt Simcox, tabletop blogger for Aurican's Lair, and creator of the GATEWAY RPG joins us. We interview Curt on the inner workings of what goes into being a reviewer and blogger for all things tabletop and Dungeons and Dragons.


Unearthed Tips and Tricks: New and reusable D&D content for you to bring with you on your next adventure.


Character Concept:

My Adventures

Imagine you find yourself in town on downtime between adventures. While there, you pass

by a tavern and hear a familiar voice from within. Stepping inside, you see one of your companions, Gilbert the bard, surrounded by locals as he tells a heroic story about slaying a

red dragon and saving a princess from certain doom. You remember the adventure well; you

have a huge scar across your back from one of the dragon’s claws, and if it weren’t for you,

Gilbert would have been swallowed whole. Gilbert hasn’t noticed you, so you lean against

the door jamb listening to the tale. Then you begin to notice that not all of the details line

up. You were the one that killed the dragon’s henchmen, but Gilbert is saying he did it. The

party Cleric untied the princess and got her to safety, but Gilbert is attributing that to him

as well. You’re shocked to hear about how HE saved YOU from being swallowed by the dragon!


You clench your fists and start making your way towards him to interrupt his story and

get Gilbert to set the story straight, but then he starts telling another tale - a tale of fending

off werewolves in a faraway forest - and you remember him telling you that story when

you first met. In fact, that story was the entire reason you brought him into the party in the

first place! You begin to realize… Gilbert’s no stranger to stealing people’s stories.


This character concept is about someone who constantly tells tales of martial prowess and

clever thinking, but they often mix the details up a bit so that most (if not all) of the glory goes to the storyteller rather than the person who actually performed the feat. While these tall tales can be used maliciously, to steal glory and to fool followers into buying drinks and giving gifts, this can also be used as a clever tactic to conceal one’s identity and throw off would-be assassins and spies. The rogue, for instance, might not want stories of his unscrupulous dealings becoming public, but if he changes up some details and attributes those dealings to the party fighter, then there’s an easy scapegoat if and when consequences start piling up. At that point, the rogue can be ready with an escape plan, having expected this all along.


Monster Variant: