• Justin Handlin

Other RPG Mechanics to Enhance your Dungeons and Dragons Game

There are many other RPG games besides D&D. Many have some really great mechanics. While some of those mechanics are very complex and require an entire rule system, there are a few that are fantastic and can be dropped right into your D&D game to enhance the experience. We read an article from Geek and Sundry a while back with 2 or three examples, we decided to keep digging even deeper to see what other diamonds in the rough we could find. This is our list of RPG Mechanics that are amazing and can easily be dropped into D&D to enhance your gaming experience.

13th Age:


Each character should have one unique feature you invent for him or her when you create the character. Your one unique thing is an unusual trait that sets your character apart from every other hero. The moment when all the players sit down together with the GM to create their characters’ one unique thing is often the moment when a campaign comes to life.

The intent is to hint at a unique story that you and the GM will take advantage of and learn more about in the course of the campaign. Good one unique things (“uniques”) frequently provide clues to how your character engages with the people, places, and things of the game world.